Office of the Future–Part 1: Wearables and Augmented Reality

Office of the Future–Part 1: Wearables and Augmented Reality

Access to Real-Time Contextual Information through Such Technologies Aids Decision Making and/or Enhances Experience

RELEASE DATE
20-May-2016
REGION
North America
Research Code: P8D8-01-00-00-00
SKU: TE03601-NA-MR_18604
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Description

It is becoming increasingly apparent that the corporate landscape is changing rapidly driven by demands of customers, expectations of workers, and threat from competitors. As a result, work today is fundamentally changing requiring unprecedented levels of productivity. Maximizing contextual awareness creates opportunities to have collaboration drive process and cost efficiencies through better decision-making in enterprises. Wearables and augmented reality are two technologies that look poised to empower the worker of tomorrow to be extraordinarily efficient and productive through contextual computing capabilities. Revolution in the enterprises is likely to depend more on industry specific applications than on hardware.

RESEARCH: INFOGRAPHIC

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Table of Contents

Key Findings

Mega Trends Accelerating Change in the Corporate World

  • Political
  • Demographic
  • Technological
  • Economic
  • Environment
  • Social

Signs of Change—Worker and Working Device

  • Traditional Employee
  • Employee of the Future

Indications of Change—Workplace and Work Environment

  • Traditional Employee
  • Employee of the Future

Technology—The Enabler of Change

Technology—Key Focus Areas

What is Office of the Future and Who are the Key Participants?

How will this Impact the Market Landscape?

Technology’s Impact on the Worker

Wearable Technology—Definition & Taxonomy

Enterprise Wearables—Noteworthy Trends

The Market for Wearables in Enterprises

Key Drivers

Key Restraints

Value Add from the Use of Wearables in the Enterprise

Enterprise Wearables—Application Areas

Global Wearable Technologies Market

Product Segment Life Cycle Analysis, Global

Activity Trackers—Drivers, Restraints, and Key Participants

Activity Trackers—Use Cases

Smart Glasses—Drivers, Restraints, and Key Participants

Smart Glasses—Use Cases

Smart Clothing—Drivers, Restraints, and Key Participants

Smart Clothing and Accessories—Use Cases

Others—Drivers, Restraints, and Key Participants

Others—Use Cases

Smart Watches—Drivers, Restraints, and Key Participants

Combination of Wearables at Work—Use Cases

Technology’s Impact on the Worker

  • Percent unit Shipment by Product Segment, Global, 2015
  • Percent unit Shipment by Product Segment, Global, 2020

Definition and Overview

Taxonomy

Augmented Reality in the Enterprise—Noteworthy Trends

Market Size and Growth

Mobile Augmented Reality

Stationary/Spatial Augmented Reality

Wearable Augmented Reality

Market Engineering Methodology

List of Figures
  • 1. Wearable Technology and Augmented Reality: Key Takeaways, Global, 2015–2020
  • 2. Office Hardware and Software Market: Revenue Forecast, Global, 2013–2020
  • 3. Market for Wearables in Enterprises: Unit Shipment, Global, 2015–2020
  • 4. Market for Wearables in Enterprises: Percent Unit Shipment Breakdown Share by Wearable Type, Global, 2020
  • 5. Wearable Technologies Market: Percent unit Shipment by Product Segment, Global, 2015
  • 6. Wearable Technologies Market: Percent unit Shipment by Product Segment, Global, 2020
  • 7. Wearable Technologies Market: Product Segment Life Cycle, Global
  • 8. AR in the Enterprise Market: Revenue Forecast, Global, 2015-2020
  • 9. AR in the Enterprise Market: Percent Revenue Breakdown by Region, Global, 2020
  • 10. AR in the Enterprise Market: Revenue Forecast by Software and Hardware, Global, 2015, 2017, 2020
  • 11. AR in the Enterprise Market: Revenue Breakdown by Industry Vertical, 2020
Related Research
It is becoming increasingly apparent that the corporate landscape is changing rapidly driven by demands of customers, expectations of workers, and threat from competitors. As a result, work today is fundamentally changing requiring unprecedented levels of productivity. Maximizing contextual awareness creates opportunities to have collaboration drive process and cost efficiencies through better decision-making in enterprises. Wearables and augmented reality are two technologies that look poised to empower the worker of tomorrow to be extraordinarily efficient and productive through contextual computing capabilities. Revolution in the enterprises is likely to depend more on industry specific applications than on hardware.
More Information
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Table of Contents | Executive Summary~ || Key Findings~ | The Changing Office Landscape~ || Mega Trends Accelerating Change in the Corporate World~ ||| Political~ ||| Demographic~ ||| Technological~ ||| Economic~ ||| Environment~ ||| Social ~ || Signs of Change—Worker and Working Device~ ||| Traditional Employee~ ||| Employee of the Future~ || Indications of Change—Workplace and Work Environment~ ||| Traditional Employee~ ||| Employee of the Future~ || Technology—The Enabler of Change~ || Technology—Key Focus Areas~ || What is Office of the Future and Who are the Key Participants?~ || How will this Impact the Market Landscape?~ || Technology’s Impact on the Worker~ | Market Overview—Wearables in Enterprises~ || Wearable Technology—Definition & Taxonomy~ || Enterprise Wearables—Noteworthy Trends~ || The Market for Wearables in Enterprises~ ||| Unit Shipment, Global, 2015–2020~ ||| Percent Unit Shipment Breakdown Share by Wearable Type, Global, 2020~ | Drivers and Restraints—Global Wearable Technologies Market~ || Key Drivers~ ||| Demand to Stay Connected~ ||| Applications of Wearable Technologies~ ||| Access to Crowd funding~ || Key Restraints~ ||| Privacy issues~ ||| Appearance issues~ ||| Hardware issues~ || Value Add from the Use of Wearables in the Enterprise~ || Enterprise Wearables—Application Areas~ | Product Segment Analysis—Wearables in Enterprises~ || Global Wearable Technologies Market~ ||| Percent unit Shipment by Product Segment, Global, 2015~ ||| Percent unit Shipment by Product Segment, Global, 2020~ || Product Segment Life Cycle Analysis, Global~ || Activity Trackers—Drivers, Restraints, and Key Participants~ || Activity Trackers—Use Cases~ || Smart Glasses—Drivers, Restraints, and Key Participants~ || Smart Glasses—Use Cases~ || Smart Clothing—Drivers, Restraints, and Key Participants~ || Smart Clothing and Accessories—Use Cases~ || Others—Drivers, Restraints, and Key Participants~ || Others—Use Cases~ || Smart Watches—Drivers, Restraints, and Key Participants~ || Combination of Wearables at Work—Use Cases~ || Technology’s Impact on the Worker~ | Market Overview—Augmented Reality~ || Definition and Overview~ || Taxonomy~ || Augmented Reality in the Enterprise—Noteworthy Trends~ || Market Size and Growth~ ||| Revenue Forecast, Global, 2015-2020~ ||| Percent Revenue Breakdown by Region, Global, 2020~ ||| Forecast by Software and Hardware, Global, 2015, 2017, 2020~ ||| Revenue Breakdown by Industry Vertical, 2020~ ||| Most Common Use Cases~ ||| Application Areas—Industry Verticals~ ||| Key Components~ ||| Key Drivers~ ||| The Evolution of Augmented Reality~ | Product Segment Analysis—Augmented Reality~ || Mobile Augmented Reality~ || Stationary/Spatial Augmented Reality~ || Wearable Augmented Reality~ | The Last Word~ | Legal Disclaimer~ || Market Engineering Methodology~
List of Charts and Figures 1. Wearable Technology and Augmented Reality: Key Takeaways, Global, 2015–2020~ 2. Office Hardware and Software Market: Revenue Forecast, Global, 2013–2020~ 3. Market for Wearables in Enterprises: Unit Shipment, Global, 2015–2020~ 4. Market for Wearables in Enterprises: Percent Unit Shipment Breakdown Share by Wearable Type, Global, 2020~ 5. Wearable Technologies Market: Percent unit Shipment by Product Segment, Global, 2015~ 6. Wearable Technologies Market: Percent unit Shipment by Product Segment, Global, 2020~ 7. Wearable Technologies Market: Product Segment Life Cycle, Global~ 8. AR in the Enterprise Market: Revenue Forecast, Global, 2015-2020~ 9. AR in the Enterprise Market: Percent Revenue Breakdown by Region, Global, 2020~ 10. AR in the Enterprise Market: Revenue Forecast by Software and Hardware, Global, 2015, 2017, 2020~ 11. AR in the Enterprise Market: Revenue Breakdown by Industry Vertical, 2020~
Author Krishna Baidya
Industries Telecom
WIP Number P8D8-01-00-00-00
Is Prebook No