Vital Signs - Video Games and Healthcare: Bridging the Gap between Patient and Consumer

Vital Signs - Video Games and Healthcare: Bridging the Gap between Patient and Consumer

 

RELEASE DATE
19-Dec-2011
REGION
North America
Research Code: 9561-00-D3-00-00
SKU: HC00637-NA-MR_04110
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$1,500.00
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SKU
HC00637-NA-MR_04110
$1,500.00
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Description

This issue of Vital Signs, released on December 19, 2011, provides a strategic insight on the how video games tie in to the healthcare markets.

Additionally, a company spotlight is provided for Brain Plasticity, a new developer of cognitive training games based out of San Francisco with research projects ranging from Alzheimer’s and Parkinson’s prevention to treatment for anxiety disorders. Reimbursement and regulatory news from the FDA is also provided for week of November 21, 2011.

Table of Contents

This issue of Vital Signs, released on December 19, 2011, provides a strategic insight on the how video games tie in to the healthcare markets. Additionally, a company spotlight is provided for Brain Plasticity, a new developer of cognitive training games based out of San Francisco with research projects ranging from Alzheimers and Parkinsons prevention to treatment for anxiety disorders. Reimbursement and regulatory news from the FDA is also provided for week of November 21, 2011.
More Information
No Index Yes
Podcast No
Industries Healthcare
WIP Number 9561-00-D3-00-00
Is Prebook No