Driving Next-generation Advancements in Manufacturing through Extended Reality

Driving Next-generation Advancements in Manufacturing through Extended Reality

Manufacturing Efficiency Will Boost Adoption of Extended Reality Systems in Industries

RELEASE DATE
11-Nov-2021
REGION
Global
Research Code: D9F7-01-00-00-00
SKU: IT04410-GL-TR_25931
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Description

The development of augmented reality (AR), virtual reality (VR), and extended reality (XR) technologies expect to accelerate in upcoming years. Technology developers and adopters across various industries experiment with these innovations for mass deployment, driving the shift from product testing for specific application requirements to scaling the technology to meet changing industry needs.
Extended reality refers to the fusion between augmented, virtual, and mixed reality technologies. Apart from adopting the technology to assist in training professionals according to industry requirements, the technology is also used for field services in the automotive, manufacturing, and utility sectors.
The aerospace, automotive, and healthcare industries represent the early adopters of XR technologies. Research hubs and organizations focused on technology innovations are also increasing reliance on XR across all spectrums and regions.
Key Questions this Research Study will Answer:
•     Overview of XR technology
•     Impact of XR technology across industries
•     IP landscape analysis
•     Current value chain of the technology
•     Companies to action
•     Technology convergence
•     Growth opportunities

Table of Contents

1.1 Why Is It Increasingly Difficult to Grow?The Strategic Imperative 8™: Factors Creating Pressure on Growth

1.2 The Strategic Imperative 8™

1.3 The Impact of the Top Three Strategic Imperatives on the Adoption of Extended Reality Technologies

1.4 About the Growth Pipeline Engine™

1.5 Growth Opportunities Fuel the Growth Pipeline Engine™

2.1 Research Scope: Key Questions the Research Will Answer

2.2 Research Methodology

2.3 Research Methodology Explained

3.1 Extended Reality Combines Real and Virtual Environments

3.2 Object Rendering Changes According to the User Perspective

3.3 Real-Time Data Processing and Image Rendering are Crucial for a High-Performance Extended Reality System

3.4 High-Performance Input and Output Devices are Required to Send and Receive Real-Time Data

4.1 Healthcare, Gaming, and Sports Industries are Major Adopters of Extended Reality Technology

4.2 XR Technology Adoption Is High in the Introductory Manufacturing Phase

4.3 Industries Adopt the Technology to Enhance Manufacturing Efficiency and Reduce Errors

4.4 The Healthcare Industry Adopts the Technology to Assist in Surgical Planning and Training

4.5 The Military and Defense Industry Adopts the Technology for Combat Training and Simulation

4.6 The Sports Industry Uses the Technology for Training, Entertainment, and Marketing Applications

5.1 Manufacturing Firms are Forecast to Increase XR Technology Usage for Remote Location Assistance

5.2 Shopfloor Personnel are Expected to Adopt XR Technology for Quality and Inspection Applications

5.3 Aerospace Industry Uses the Technology as a Guidance System for Aircraft Wiring Installation

6.1 Most Patents Involve Developing High-Performance Extended Reality Hardware Solutions

7.1 FundamentalVR, United Kingdom

7.2 XYZ Reality Ltd, United Kingdom

7.3 WaveOptics Ltd, United Kingdom

7.4 ROHM Co., Ltd., Japan

7.5 Holoride, Germany

8.1 Globally, Many Associations and Non-Profits Focus on Technology Growth and Adoption

8.2 Associations Partner with Key Players In the Extended Reality Ecosystem

9.1 Advancements in Sensor Technology are Crucial in Developing Extended Reality Hardware Solutions

9.2 Technologies Like AI and 5G are Expected to Enhance the Performance of Extended Reality Technologies

9.3 Extended Reality Technologies Will Operate Tele-Presence Robots in the Near Future

10.1 Growth Opportunity 1: Development of New Hardware Solutions Crucial for Technology Growth

10.1 Growth Opportunity 1: Development of New Hardware Solutions Crucial for Technology Growth (Continued)

10.2 Growth Opportunity 2: Enable High Frequency, Low Latency Data Transfer Using Edge Capabilities

10.2 Growth Opportunity 2: Enable High Frequency, Low Latency Data Transfer Using Edge Capabilities (Continued)

10.3 Growth Opportunity 3: Regulatory Harmonization Critical to Secure User Privacy In XR Technologies

10.3 Growth Opportunity 3: Regulatory Harmonization Critical to Secure User Privacy In XR Technologies (Continued)

11.1 Key Contacts

12.1 Your Next Steps

12.2 Why Frost, Why Now?

Legal Disclaimer

The development of augmented reality (AR), virtual reality (VR), and extended reality (XR) technologies expect to accelerate in upcoming years. Technology developers and adopters across various industries experiment with these innovations for mass deployment, driving the shift from product testing for specific application requirements to scaling the technology to meet changing industry needs. Extended reality refers to the fusion between augmented, virtual, and mixed reality technologies. Apart from adopting the technology to assist in training professionals according to industry requirements, the technology is also used for field services in the automotive, manufacturing, and utility sectors. The aerospace, automotive, and healthcare industries represent the early adopters of XR technologies. Research hubs and organizations focused on technology innovations are also increasing reliance on XR across all spectrums and regions. Key Questions this Research Study will Answer: • Overview of XR technology • Impact of XR technology across industries • IP landscape analysis • Current value chain of the technology • Companies to action • Technology convergence • Growth opportunities
More Information
No Index No
Podcast No
Author Doraiswamy Bharath Sunderraj1
Industries Information Technology
WIP Number D9F7-01-00-00-00
Keyword 1 Extended Reality in Automotive Industry
Keyword 2 Extended Reality Technology
Keyword 3 Development of augmented reality
Is Prebook No