European Mobile Premium Content Markets

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Regular Price: USD 13,000

Special Price USD 9,100

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The study explores the mobile premium content market in Europe looking at revenue growth, market drivers, industry challenges, companies' strategies, and future trends.

Table of Contents

European Mobile Premium Content Markets, Executive SummaryScope of the StudyIntroductionSegmentationMethodologySummary of Findings and Key Conclusions The Current and Future State of the MarketFactors for GrowthBusiness ModelsFuture ScenarioEuropean Mobile Premium Content Markets, Defining the European Mobile Premium Content MarketMarket DefinitionsIntroduction to the Mobile Premium Content MarketDefining Mobile Premium Content SegmentsEuropean Mobile Premium Content Markets, The Status of the European Mobile Premium Content MarketMarket AnalysisMarket StructureMarket ParticipantsParticipants and their Role in the MarketMobile OperatorsMobile Content Service ProvidersMedia GroupsNewcomersAnalysis of the Market SegmentMobile MusicMarket AnalysisBusiness ModelsMobile Video/TVMarket AnalysisBusiness ModelsMobile GamesMarket AnalysisBusiness ModelsEmerging Trends - Searching - Networking - AdvertisingOrganizing - Sharing - Monetising ContentThe Emergence of the Advertisment-based Business ModelAnalysis of the Market DynamicsMobile Premium Content Market DynamicsIndustry ChallengesMarket DriversEuropean Mobile Premium Content Markets, Mobile Content Service Providers - Case Studies Case StudiesMobile Content Service Providers - The Source of InnovationArena MobileBuongiornoDadaGameloftGetJarGofreshJamster/JambaOmnifoneOneItaliaPlayer XROK International GroupUnion Fun Traders (UFT)VeveoEuropean Mobile Premium Content Markets, The Future of the European Mobile Premium Content Market The Evolution of the Mobile Premium Content in EuropeRevenue ForecastsMobile MusicRevenue ForecastsFuture IssuesMobile Video/TVRevenue ForecastsFuture IssuesMobile GamesRevenue ForecastsFuture Issues Next Generation Mobile Content ServicesAdvertising: The Driver of Multi-Content Communities




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