Global Media and Entertainment Solutions for the Cloud

Global Media and Entertainment Solutions for the Cloud

Scale-as-You-Grow Paradigm a Crucial Enabler for the Fluid Industry

RELEASE DATE
15-May-2014
REGION
Global
Research Code: ND23-01-00-00-00
SKU: EM00041-GL-MR_01951
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$4,950.00
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EM00041-GL-MR_01951
$4,950.00
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Description

This market research service provides a detailed market engineering analysis of the global media and entertainment (M&E) solutions in the cloud market. This research service ranks and then explains market drivers and restraints. It also provides revenue forecasts for segments including transcoding, media asset management (MAM), animation, niche services, and end-to-end, business-to-business (B2B) productivity platforms. The global regions covered in this deliverable include Asia-Pacific (APAC); North America and Latin America (NALA); and Europe, the Middle East, and Africa (EMEA). The base year is 2013, and the study period is from 2013 to 2020.

Table of Contents

Key Findings

Key Findings (continued)

Market Engineering Measurements

Market Engineering Measurements (continued)

CEO’s Perspective

Frost & Sullivan Digital Media Value Chain Coverage

Market Definitions

Market Definitions (continued)

Cloud Solutions for the Media and Entertainment Industry Workflow

Regions Covered

Media and Entertainment Cloud Solutions Ecosystem

Percent of Revenue by Geographic Region

Regional Market Life Cycle Analysis

Regional Market Life Cycle Analysis Discussion

Key Questions This Study Will Answer

Market Drivers

Drivers Explained

Drivers Explained (continued)

Drivers Explained (continued)

Drivers Explained (continued)

Drivers Explained (continued)

Drivers Explained (continued)

Market Restraints

Restraints Explained

Restraints Explained (continued)

Restraints Explained (continued)

Restraints Explained (continued)

Restraints Explained (continued)

Restraints Explained (continued)

Restraints Explained (continued)

Forecast Assumptions

Forecast Assumptions (continued)

Media and Entertainment Solutions for the Cloud Market—Revenue Forecast

Transcoding Solutions—Revenue Forecast

MAM Solutions—Revenue Forecast

Animation Solutions—Revenue Forecast

Niche Services and Solutions—Revenue Forecast

Percent Revenue Forecast by Functionality

Revenue Forecast by Functionality

Revenue Forecast Discussion

Revenue Forecast Discussion (continued)

Revenue Forecast Discussion (continued)

Revenue Forecast Discussion (continued)

B2B Platforms—Revenue Forecast

Revenue Forecast Discussion

Percent Revenue Forecast by Region

Revenue Forecast by Region

Revenue Forecast by Region Discussion

Revenue Forecast by Region Discussion (continued)

Percent of Revenue by End-user Vertical

Percent of Revenue by End-user Vertical Discussion

Percent of Revenue by End-user Vertical Discussion (continued)

Pricing Trends

Pricing Trends (continued)

Demand Analysis

Demand Analysis (continued)

Industry Trend Impact on the Media and Entertainment Solutions for the Cloud Market

Industry Trend Impact on the Media and Entertainment Solutions for the Cloud

Industry Trend Impact on the Media and Entertainment Solutions for the Cloud (continued)

Industry Trend Impact on the Media and Entertainment Solutions for the Cloud (continued)

Industry Trend Impact on the Media and Entertainment Solutions for the Cloud (continued)

Market Share for Transcoding Solutions

Market Share for MAM

Market Share for Animation Solutions

Market Share for B2B Productivity Platforms

Competitive Analysis—Market Landscape Discussion

Competitive Analysis—Discussion (continued)

Competitive Environment

Competitive Factors and Assessment

Key Industry Participants

Key Industry Participants (continued)

Adobe Creative Cloud—Overview

Akamai—Overview

Amazon Web Services—Overview

Avid—Overview

Brightcove-Zencoder—Overview

Cielo24—Overview

Elemental—Overview

Encoding.com—Overview

Fordela—Overview

Harmonic—Overview

Microsoft Azure Media Services—Overview

Prime Focus—Overview

Rovi—Overview

Sony Media Cloud Services—Overview

Tata Communications—Overview

Wowza—Overview

The Last Word—Predictions

Legal Disclaimer

Market Engineering Methodology

Market Engineering Measurements

Market Engineering Measurements (continued)

Partial List of Companies Interviewed

Data Gathering

Related Research Services

Learn More—Next Steps

This market research service provides a detailed market engineering analysis of the global media and entertainment (M&E) solutions in the cloud market. This research service ranks and then explains market drivers and restraints. It also provides revenue forecasts for segments including transcoding, media asset management (MAM), animation, niche services, and end-to-end, business-to-business (B2B) productivity platforms. The global regions covered in this deliverable include Asia-Pacific (APAC); North America and Latin America (NALA); and Europe, the Middle East, and Africa (EMEA). The base year is 2013, and the study period is from 2013 to 2020.
More Information
No Index No
Podcast No
Author Avni Rambhia
Industries Entertainment and Media
WIP Number ND23-01-00-00-00
Is Prebook No