Global Mobile Gaming Markets

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This study on the global mobile gaming market aims to layout the business case for emerging mobile data applications like gaming. The report further analyzes and forecasts the growth and adoption for the three core delivery channels, i.e.: Messaging, Wireless Internet and Downloadable Applications that form the segments of the report.

Table of Contents

Global Mobile Gaming Markets, Executive BriefScope of the StudyAn Introduction to the MarketMarket SegmentationMethodologySummary of Findings & ConclusionsSignificant FindingsKey ConclusionsGlobal Mobile Gaming Markets, Global Mobile Gaming MarketMarket Definitions and OverviewAbout Mobile TechnologiesThe Mobile Gaming PotentialMarket TopologyGame TypesGame ClassesGame GenresImportant Market DynamicsChallengesDriversRestraintsStrategic Evaluation & AnalysisThe Mobile Gaming EcosystemBusiness ModelsRevenue ModelsMarket Strategies for Mobile GamingDemand Analysis & Market ForecastForecast MethodologyDemand AnalysisGlobal Market ForecastSegment-wise ForecastRegion-wise Forecast2002 Frost & Sullivan Market Engineering Awards2002 Frost & Sullivan 'Market Engineering Leadership' Award Recipient - NTT DoCoMo2002 Frost & Sullivan 'Product Line Strategy' Award Recipient - TELUS Mobility (Pocket Play)2002 Frost & Sullivan 'Strategic Alliance Leadership' Award Recipient - Symbian2002 Frost & Sullivan 'Product Innovation' Award Recipient - In-Fusio (ExEn)2002 Frost & Sullivan 'Global Product Development Strategy' Award Recipient - Qualcomm (BREW)2002 Frost & Sullivan 'Technology Leadership' Market Engineering Awards - Sun Microsystems' Java (J2ME)Global Mobile Gaming Markets, Messaging-based Mobile GamingDefinitions & OverviewOverview of Messaging-based GamingRevenue ModelsDemand Analysis & Market ForecastsDemand AnalysisMarket ForecastsGlobal Mobile Gaming Markets, Web-based Mobile GamingDefinitions & OverviewOverview of Web-based GamingRevenue ModelsDemand Analysis & Market ForecastsDemand AnalysisMarket ForecastsGlobal Mobile Gaming Markets, Downloadable Mobile GamingDefinitions & OverviewOverview of Downloadable GamingRevenue ModelsDemand Analysis & Market ForecastsDemand AnalysisMarket ForecastsGlobal Mobile Gaming Markets, Key Market ParticipantsTechnology Providers & EnablersIn-FusioSun Microsystems (J2ME)MetrowerksQualcomm (BREW)TTPComUIEvolutionPlatform VendorsBlueFactoryCash-UMformaQPASSTerraplayDevelopers Aggregators Publishers & DistributorsAirborne EntertainmentAir GamesCodeonlineCosmic InfinityCellular MagicDigital BridgesHandy GamesiFoneIndiquJAMDAT MobileJSmartnGamePicofunTHQOperating System VendorsMicrosoftPalmSymbianCase Study: CybikoCorporate ProfileBusiness StructureStrategic Analysis




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