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04 Dec 2018  |  North America  |  Market Research
Global Tablet Devices Market, Forecast to 2023
Not Gone Yet—Tablet Devices See Promise in Enterprise Use Cases and Subsidizing Deals with Carriers
Tablets are a category of mobile devices that provide advanced capabilities on a larger (6"+) screen but do not have traditional integrated phone functionality. Tablets run complete operating system software that provides a standardized interface and platform for application developers. Global tablet device unit shipment reached 170.7 million in 20...
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28 Nov 2018  |  North America  |  Market Research
Global Set-Top Box Market, Forecast to 2023
Increasing Cost of Production and End-user Consolidation Restrict Growth in this Near-mature Market
Increasing cost of production and end-user consolidation restrict growth in this near-mature market. Set-top box vendors are focused on supporting devices that enable seamless rendering of high-quality video on a powerful user interface. The global set-top box market crossed 249.4 million in unit shipment in 2018 and is expected to grow to 297.3 mi...
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28 Sep 2018  |  North America  |  Market Research
Hardware May Fix the OTT Infrastructure Challenge Rather Than Better Video Compression
Hardware Offload of Streaming Video Appears to be the Best Way to Address the Looming Capacity Gap
New offerings in the market by companies such as Hellastorm have the potential to change the way video is distributed. Their solution in particular takes the core functionality of an entire streaming video server and implemented it on a chip the company calls the “Stream Processing Unit”, which eliminates software layers from the data path. The...
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28 Sep 2018  |  North America  |  Market Research
The Challenges with Ultra-Low Latency Delivery for Real-Time Applications
New vendors in the Market are Taking Products from the Private Networking Space and Using it to Solve Problems with the Public Internet
For the past 20 years, CDNs have dominated the content delivery space when it comes to delivering video on the Internet. Third-party CDNs focus on layers 4-7 in the OSI stack which includes things such as caching and TCP protocol optimization. For ultra-low latency applications, layers 4-7 do not help, which is why many CDNs are looking at other te...
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28 Sep 2018  |  North America  |  Market Research
The Current Infrastructure Strategy to Support OTT Services is not Economically Sustainable
The Most Daunting Challenge Facing the Streaming Media Industry Currently – The Capacity Gap – Must be Urgently Addressed
There is a significant challenge facing the streaming video industry today. This problem will get more acute as time passes unless significant technological innovations can change the economics of how video is distributed. The challenge, which is the capacity gap, is that the continued improvement in the performance of streaming infrastructure is n...
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28 Sep 2018  |  North America  |  Market Research
Every Publisher and Broadcaster Must Proactively Address the Challenges Posed by Bots
Media and Broadcast Companies are Witnessing Attacks by Bots and Need a Strategy to Address this Rapidly Growing Challenge
Bots are creating problem for all segments of the online world, including the media. Publishing and broadcast industries and companies have to ask themselves, what impact are bots having to their business and what is that costing content owners. Bot mitigation is one of those technologies that typically fall under the security heading of CDNs that...
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22 Feb 2018  |  North America  |  Market Research
Global Video Game Systems Market, Forecast to 2023
Platform Differentiation, New Marketing Opportunities, and Innovative Technologies Still Abound in a Mature Market
Video game systems consist of two sub-categories, consoles and handheld devices. A video game console is a preconfigured, ready-to-play, interactive appliance whose primary purpose when connected to a television is video gaming. Examples include Sony’s PlayStation 4 and Microsoft’s Xbox One. A video game handheld is a self-contained unit with t...
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15 Feb 2018  |  North America  |  Market Research
Global Media Streaming Devices Market, Forecast to 2023
In a Growing Market, Opportunities Arise from Providing Customers Their Preferred Entertainment Ecosystems at a Low Cost
Media streaming devices are connected, unmanaged devices whose primary purpose is to receive on-demand content via the Internet and display it on a television screen. Demand for media streaming devices originally derived from cord-cutters looking for convenient, cost-effective ways to access entertainment content with a lean back experience. Media ...
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13 Feb 2018  |  North America  |  Market Research
Global Smart TVs Market, Forecast to 2023
As the Competition Intensifies in the Maturing Smart TVs Space, 4K/HDR will Drive Market Growth
While the overall LCD TV market has reached a certain level of maturity and has been experiencing shipment declines in many regions, the emergence of 4K TVs is driving demand in developed markets as well as price-sensitive countries like China. Unit shipment for the global smart TVs market is expected to increase from 193.7 million in 2017 to 249.9...
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09 Feb 2018  |  North America  |  Market Research
Global Tablet Devices Market, Forecast to 2024
Tablets for Enterprise Use Cases and OTT Device Utilization Will Spark a Market Turnaround
Tablets are a category of mobile devices that provide advanced capabilities on a larger (6"+) screen, but do not have traditional integrated phone functionality. Tablets run complete operating system software that provide a standardized interface and platform for application developers. Global tablet device unit shipments reached 172 million, a sli...
$1,500.00