Entertainment and Media Market Research Reports
The global Entertainment and Media industry is navigating a period of rapid change. The rise of streaming platforms, digital content distribution, and immersive media technologies are driving significant shifts in the market. To stay at the forefront and capitalize on new opportunities, businesses need access to the latest market research and insights.
Frost & Sullivan delivers comprehensive market research reports for the Entertainment and Media sector, featuring detailed market forecasts, industry trend analyses, competitive benchmarks, and future growth opportunity assessments. Our reports are meticulously prepared by leading industry analysts, using a robust methodology that combines both primary and secondary data sources....
Key Topics Covered:
3D Design & Animation:
- Software Market: 3D modeling software market, Animation software industry trends, 3D design tools growth 2024, Animation software innovation, 3D modeling software forecast
- Gaming Audio: Gaming headset market trends, Video gaming audio gear, Gaming headset industry forecast, Innovation in gaming headsets, Video gaming headset growth 2024
Digital Content Services:
- Market Trends: Digital content services trends, Content services market growth, Innovation in digital content, Digital content opportunities 2024, Content services industry forecast
- Strategy: Digital content strategy trends, Content services strategic growth, Innovation in digital content strategy, Strategic imperatives content 2024, Digital content services analysis
Virtual Reality & Extended Reality (XR):
- Medical Applications: Medical VR training solutions, VR in medical education, Medical VR industry trends, Healthcare VR growth forecast, Innovation in medical VR
- Hardware:
- Personal Use: Extended reality hardware market, XR devices industry trends, Personal XR hardware growth, Innovation in XR technology, XR hardware market forecast 2023
- Commercial Use: Commercial XR hardware market, Extended reality devices trends, Innovation in commercial XR, XR hardware market growth 2023, Commercial XR solutions forecast
Metaverse:
- Market Analysis: Immersive tech market trends, Metaverse adoption and use, VR and AR market growth, Metaverse industry analysis, Immersive technology innovation
- Government Applications: Metaverse government opportunities, Government use of metaverse, Innovation in public sector metaverse, Metaverse growth for governments, Metaverse applications in government
Digital Advertising & Marketing:
- Demand-Side Platforms (DSPs): Demand-side platforms market, DSP industry trends 2023, Digital advertising DSP growth, Innovation in demand-side platforms, DSP market forecast 2023
Content Delivery Networks (CDNs):
- Industry Trends: CDN industry trends, Content delivery network growth, CDN market forecast, Innovation in CDN technology, CDN industry evolution
Digital Signage:
- Market & Solutions: Digital signage market trends, Signage solutions industry growth, Innovation in digital signage, Digital signage market forecast, Signage technology trends 2023
Content Security:
- Digital Media Security: Digital media security market, Anti-piracy solutions growth, Content security industry trends, Innovation in media security, Anti-piracy services forecast
Enterprise Video Platforms:
- Market & Technology: Enterprise video platform trends, Video platforms market growth, Innovation in enterprise video, Video platform industry forecast, Enterprise video solutions 2023
Account-Based Marketing (ABM):
- Market & Technology: ABM platform market trends, Account-based marketing growth, ABM platforms industry forecast, Innovation in ABM technology, ABM solutions market 2024
For further information on Frost & Sullivan’s research or to speak to one of our team of growth experts about your company’s future growth needs please contact us.
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04 May 2017  |  North America  |  Market Research
Global Set-top Box Market, Forecast to 2021
High Demand for Hybrid Set-top Boxes and Ongoing Upgrade Cycles for Feature-rich Devices Drive Growth and Innovation
Set-top box vendors are focused on supporting devices that enable seamless rendering of high-quality video on a powerful user interface. The global set-top box market crossed 272 million in unit shipments in 2016 and is expected to grow to 323.9 million units at a compound annual growth rate (CAGR) of 2.9% (2016-2021). The ongoing analog switch-off...
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26 Apr 2017  |  South Asia, Middle East & North Africa  |  Market Research
ETail impact on Real estate
India’s retail industry is flourishing and accounts for 22 percent of the country’s GDP. The penetration level of modern retail which is 8-10 percent currently is expected to increase six-fold from US $27 billion in 2014 to US $220 billion in 2020. It is observed that retailers are increasingly integrating both offline and online presence throu...
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13 Apr 2017  |  Global  |  Market Research
Global Content Protection Market, Forecast to 2021
OTT, HTML5, and Cable IP-fication Disrupt Status Quo for Conditional Access Systems (CAS) and Digital Rights Management (DRM)
Video service operators continue to rely heavily on content protection technologies to secure content, protect revenue, and meet content licensing obligations. However, the nature of protection technologies is expanding to encompass changing content delivery and rendering destinations including consumer electronics (CE) device apps and browsers. Th...
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16 Mar 2017  |  North America  |  Market Research
Global Massive Online Open Courses (MOOCs) Market
MOOCs: Revolutionizing Learning Anytime, Anywhere and Across Devices
Massive Online Open Courses or MOOCs are a disruptive digital learning service that is revolutionizing how K-12, higher education, continued learning, and employee training are being conducted today. In 2016, the size of the global MOOCs market was estimated to be approximately $2 billion; the market is expected to grow to $8.5 billion by 2022, at ...
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06 Mar 2017  |  South Asia, Middle East & North Africa  |  Market Research
Over-the-top (OTT) Video Services to Transform TV Viewing in Middle East and North Africa, Forecast to 2021
Market Competition Gaining Momentum with a Number of New Participants and Premium Content
Scope of the Study This research study includes the following segments: Scope: Over-the-top (OTT) video viewing, live streaming, segmented by viewership, business models, smartphone usage, social media interaction Geographic scope: Middle East, Levant, GCC Revenue, subscriber analysis and forecasts, drivers and restraints, and segment-wise analys...
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