Entertainment and Media Market Research Reports

The global Entertainment and Media industry is navigating a period of rapid change. The rise of streaming platforms, digital content distribution, and immersive media technologies are driving significant shifts in the market. To stay at the forefront and capitalize on new opportunities, businesses need access to the latest market research and insights.

Frost & Sullivan delivers comprehensive market research reports for the Entertainment and Media sector, featuring detailed market forecasts, industry trend analyses, competitive benchmarks, and future growth opportunity assessments. Our reports are meticulously prepared by leading industry analysts, using a robust methodology that combines both primary and secondary data sources....

Key Topics Covered:

3D Design & Animation:

  • Software Market: 3D modeling software market, Animation software industry trends, 3D design tools growth 2024, Animation software innovation, 3D modeling software forecast
  • Gaming Audio: Gaming headset market trends, Video gaming audio gear, Gaming headset industry forecast, Innovation in gaming headsets, Video gaming headset growth 2024

Digital Content Services:

  • Market Trends: Digital content services trends, Content services market growth, Innovation in digital content, Digital content opportunities 2024, Content services industry forecast
  • Strategy: Digital content strategy trends, Content services strategic growth, Innovation in digital content strategy, Strategic imperatives content 2024, Digital content services analysis

Virtual Reality & Extended Reality (XR):

  • Medical Applications: Medical VR training solutions, VR in medical education, Medical VR industry trends, Healthcare VR growth forecast, Innovation in medical VR
  • Hardware:
    • Personal Use: Extended reality hardware market, XR devices industry trends, Personal XR hardware growth, Innovation in XR technology, XR hardware market forecast 2023
    • Commercial Use: Commercial XR hardware market, Extended reality devices trends, Innovation in commercial XR, XR hardware market growth 2023, Commercial XR solutions forecast

Metaverse:

  • Market Analysis: Immersive tech market trends, Metaverse adoption and use, VR and AR market growth, Metaverse industry analysis, Immersive technology innovation
  • Government Applications: Metaverse government opportunities, Government use of metaverse, Innovation in public sector metaverse, Metaverse growth for governments, Metaverse applications in government

Digital Advertising & Marketing:

  • Demand-Side Platforms (DSPs): Demand-side platforms market, DSP industry trends 2023, Digital advertising DSP growth, Innovation in demand-side platforms, DSP market forecast 2023

Content Delivery Networks (CDNs):

  • Industry Trends: CDN industry trends, Content delivery network growth, CDN market forecast, Innovation in CDN technology, CDN industry evolution

Digital Signage:

  • Market & Solutions: Digital signage market trends, Signage solutions industry growth, Innovation in digital signage, Digital signage market forecast, Signage technology trends 2023

Content Security:

  • Digital Media Security: Digital media security market, Anti-piracy solutions growth, Content security industry trends, Innovation in media security, Anti-piracy services forecast

Enterprise Video Platforms:

  • Market & Technology: Enterprise video platform trends, Video platforms market growth, Innovation in enterprise video, Video platform industry forecast, Enterprise video solutions 2023

Account-Based Marketing (ABM):

  • Market & Technology: ABM platform market trends, Account-based marketing growth, ABM platforms industry forecast, Innovation in ABM technology, ABM solutions market 2024

For further information on Frost & Sullivan’s research or to speak to one of our team of growth experts about your company’s future growth needs please contact us.

  1. 25 Oct 2017  |  North America  |  Market Research

    Analysis of Fastly’s New Approach to Load Balancing in the Cloud

    Cloud Load Balancers Address the Traditional Shortcomings of Appliance-based Solutions

    Load balancing in the cloud is not a novel concept. Akamai, Neustar, Dyn, and AWS have been offering DNS-based cloud load balancing for a long time. The cloud based approach has many benefits over more traditional appliance-based solutions, but there are still a number of shortcomings. Fastly’s recently released load balancer product takes an int...

    $1,500.00
  2. 25 Oct 2017  |  North America  |  Market Research

    Apple’s HEVC Adoption to Drive Hikes in Encoding Costs Requiring Cloud Hardware Acceleration

    In a Fragmented Market, Content Owners Must Decide if They Need to Support Three Codecs (H.264, H.265, and VP9) Going Forward

    For the last 10 years, H.264/AVC has been the dominant video codec used for streaming but with Apple adopting H.265/HEVC in iOS 11 and Google heavily supporting VP9 in Android, a change is on the horizon. Next year the Alliance for Open Media will release their AV1 codec which will again improve video compression efficiency even further. The end re...

    $1,500.00
  3. 28 Sep 2017  |  North America  |  Market Research

    Global Enterprise Video Platforms Market, Forecast to 2023

    Market Consolidation and Convergence in Product Offerings are Key Themes Driving Market Progression

    The enterprise video platforms market continues to grow steadily thanks to demand and investment from large, global enterprises across all industry segments looking for a better way to communicate with a younger, more dispersed workforce and also with their customers, partners, suppliers, and investors. The study offers a closer look at key drivers...

    $4,950.00
  4. 21 Sep 2017  |  North America  |  Market Research

    PacketZoom Aims to Solve TCP Slow Start by Boosting Mobile App Performance

    Even if TCP Looks Inevitable, PacketZoom Claims that Outperforming TCP Is Not as Challenging as It May Currently Appear

    TCP is a protocol meant for stable networks, and all too often, mobile is anything but stable, with unreliable and often bottlenecked connections that conflict with TCP methodologies such as slow starts on transfers. The problem is certainly complex, when many moving pieces are involved, especially when dealing with the last-mile. However, if the p...

    $1,500.00
  5. 21 Sep 2017  |  North America  |  Market Research

    The Impact of Apple's HEVC Announcement for the Streaming Media Industry

    HEVC has Seemingly been Prioritized by the Industry as the Next Generation Codec of Choice

    As CE manufacturers push the bounds on display technologies, and with 360 and VR production companies demonstrating ever more creative content, the capacity of networks will be taxed to levels much greater than seen today. For this reason, Apple's announcement at its 2017 Worldwide Developers Conference that it is supporting HEVC in High Sierra (ma...

    $1,500.00
  6. This report explains why transforming to a user-first business mindset is essential for CSPs to deliver an internet-like experience so essential in today’s digital services marketplace. The report looks at why a CSP’s customer management systems are grossly inadequate for meeting customer-centric business needs. It also shows how UXP Systems’...

    $3,000.00
  7. 16 Aug 2017  |  Europe  |  Market Research

    European Over the Top (OTT) Video Services Market, Forecast to 2021

    High Connectivity and Intense Competition is Set to Bring a New Wave of Disruption in the Market; New Business Models and Converged Services Will Ensu

    Over-the-Top (OTT) video services including video on demand are already widespread in Europe as a popular option for entertainment. The market comprises over 400 services including Pay TV operators, telcos, broadcast networks and pure play OTT service providers. The market is headed towards an increasing deployment of converged bundled services. Th...

    $4,950.00
  8. 05 Jul 2017  |  North America  |  Market Research

    Content Licensing Costs Too High for OTT Services to be Profitable

    Profit and Loss of the OTT Business will become Critical for all Companies in the Space.

    Given how popular OTT services are, it isn’t immediately apparent how OTT providers are actually going to make money and become profitable. For years, it was assumed that the key to the success of any OTT business was simply to get enough scale and subscribers to cover the costs of licensing and distributing content. While there are a lot of choi...

    $1,500.00
  9. 05 Jul 2017  |  North America  |  Market Research

    Best Practices for Using A Multi-CDN Strategy

    Multi-CDN Deployments Are Getting Plenty of Traction in the Industry.

    The debate surrounding the use of a multi-CDN strategy has been gaining momentum over the last few months, with more case studies showing how it can be done. For a while now, multiple vendors have provided CDN load-balancing as a service, and in that time, customers have learned a lot about the process of configuring CDNs to improve quality and mat...

    $1,500.00
  10. 05 Jul 2017  |  North America  |  Market Research

    OTT Growth Not A Big Driver of Revenue for CDNs

    Understanding the Impact of OTT Services on CDN’s Revenue

    The growth of OTT and all video services is having a positive impact on the CDNs, but the growth of these services is tempered by the fact that: the actual rate of growth is small, pricing for the services is low, traffic is split out amongst multiple CDNs, and the number of bits needed to view on mobile and tablets is 2/3 smaller than what’s nee...

    $1,500.00