IT, Computing and Communications Technology--Gamification Making Minds Playfully Innovate

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This issue of IT, Computing and Communications Technology depicts the snapshot of the capabilities of gamification, new trending applications and key industry initiatives in this technology space. The study is focused on highlighting the impact of gamification solutions across various markets such as education, healthcare, and business enterprises. Eight innovative gamification solutions are profiled and the second section provides insights on global government initiatives, funding trends, and patents.

Keywords: Gamification, game mechanics, gamified sales, gamified healthcare, gamified enterprise, gamified training

Table of Contents

IT, Computing and Communications Technology--Gamification Making Minds Playfully InnovateGamification—Technology Overview and Innovative ApplicationsGamification—Technology OverviewGamification in Education using RPG MethodologyGamification in Business for Retaining StaffImproving and Sales Professionals Using GamificationWeather Reporting Using GamificationGamification-Based Rehabilitation SolutionGamified Business Process Management Solution (BPM)Gamification Enhances Medical TrainingGamification-Based Social Collaboration for EnterprisesStrategic PerspectivesKey Government InitiativesKey Funding Key Patents - WorldKey Patents – United StatesIndustry Contacts




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