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28 Sep 2018  |  North America

Every Publisher and Broadcaster Must Proactively Address the Challenges Posed by Bots

Media and Broadcast Companies are Witnessing Attacks by Bots and Need a Strategy to Address this Rapidly Growing Challenge

Bots are creating problem for all segments of the online world, including the media. Publishing and broadcast industries and companies have to ask themselves, what impact are bots having to their business and what is that costing content owners. Bot mitigation is one of those technologies that typically fall under the security heading of CDNs that...

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28 Sep 2018  |  North America

The Current Infrastructure Strategy to Support OTT Services is not Economically Sustainable

The Most Daunting Challenge Facing the Streaming Media Industry Currently – The Capacity Gap – Must be Urgently Addressed

There is a significant challenge facing the streaming video industry today. This problem will get more acute as time passes unless significant technological innovations can change the economics of how video is distributed. The challenge, which is the capacity gap, is that the continued improvement in the performance of streaming infrastructure is n...

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28 Sep 2018  |  North America

The Challenges with Ultra-Low Latency Delivery for Real-Time Applications

New vendors in the Market are Taking Products from the Private Networking Space and Using it to Solve Problems with the Public Internet

For the past 20 years, CDNs have dominated the content delivery space when it comes to delivering video on the Internet. Third-party CDNs focus on layers 4-7 in the OSI stack which includes things such as caching and TCP protocol optimization. For ultra-low latency applications, layers 4-7 do not help, which is why many CDNs are looking at other te...

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28 Sep 2018  |  North America

Hardware May Fix the OTT Infrastructure Challenge Rather Than Better Video Compression

Hardware Offload of Streaming Video Appears to be the Best Way to Address the Looming Capacity Gap

New offerings in the market by companies such as Hellastorm have the potential to change the way video is distributed. Their solution in particular takes the core functionality of an entire streaming video server and implemented it on a chip the company calls the “Stream Processing Unit”, which eliminates software layers from the data path. The...

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26 Sep 2018  |  South Asia, Middle East & North Africa

State of the Video Industry, MENA, 2017–2022

OTT Video Market Gaining Traction, While Pay TV Subscriptions Shrink on the Back of Geopolitical Crisis

This study recounts the evolving video industry in MENA with the uptake of online video streaming, rise of HD channels and a sluggish Pay TV market. Media companies are plagued by falling advertising revenues, a rich free-to-air (FTA) offering and the additional pressure to launch OTT services to remain competitive in this environment. Global OTT p...

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26 Sep 2018  |  South Asia, Middle East & North Africa

OTT Video Services Market, MENA, 2017–2022

Market Growing with Rising Connectivity, Strategic Bundling and Influx of Regional Content

The OTT video market in the MENA region is at the cusp of mass adoption owing to the ever-expanding internet connectivity and smartphone usage. The market is still evolving in terms of content offerings and business models as the region hosts a diverse demography. However, the volatile geopolitical situation has dampened socioeconomic progress in t...

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26 Jul 2018  |  Europe

Overview of Television Broadcast, Pay TV and Video-on-Demand Landscape in Germany

Free to Air Dominant in Germany; but Paid Services through Pay TV and OTT Video on Demand Gaining Traction

Germany is Europe’s economic and technology powerhouse and epitomizes the pulse of region. It is home to a few of the biggest media conglomerates. This insight provides an overview of the video landscape in Germany with key indicators such as total population, households, penetration of TV, broadband, mobile phones and broadband, satellite TV, ca...

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15 Mar 2018  |  Europe

Over-the-Top (OTT) Video Executive Brief, Europe, January 2018

OTT Video Service Providers Focus on Geographical Expansion and the Live Streaming of Sports and Events

The European over-the-top (OTT) video executive brief captures the key highlights of the OTT video market in Europe in Q4 2017, based on Frost & Sullivan’s industry tracker. It offers an insight into the market scenario and the growth prospects of key participants and new entrants and the impact of triple play and quad play providers in bringing ...

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22 Feb 2018  |  North America

Global Video Game Systems Market, Forecast to 2023

Platform Differentiation, New Marketing Opportunities, and Innovative Technologies Still Abound in a Mature Market

Video game systems consist of two sub-categories, consoles and handheld devices. A video game console is a preconfigured, ready-to-play, interactive appliance whose primary purpose when connected to a television is video gaming. Examples include Sony’s PlayStation 4 and Microsoft’s Xbox One. A video game handheld is a self-contained unit with t...

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15 Feb 2018  |  North America

Global Media Streaming Devices Market, Forecast to 2023

In a Growing Market, Opportunities Arise from Providing Customers Their Preferred Entertainment Ecosystems at a Low Cost

Media streaming devices are connected, unmanaged devices whose primary purpose is to receive on-demand content via the Internet and display it on a television screen. Demand for media streaming devices originally derived from cord-cutters looking for convenient, cost-effective ways to access entertainment content with a lean back experience. Media ...

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