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02 Aug 2007  |  Global

World Digital Media Storage Markets

A storage product can be defined as a tape based and disk based system that stores content and is also used for back up and archival processes. Escalation in the existing pool of data and the adoption of digital technology across all verticals in the industry is a dominant factor in driving the growth of storage products.In this study Frost & Sulli...

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Digital Rights Management (DRM) refers to hardware and software solutions that work to control access and use of the intellectual property assets of an organization which include but are not limited to emails, documents, spreadsheets, software, audio and movies by establishing rules and defining the rights of the content user. In this study Frost &...

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This research encompasses the World Marketing Process Optimization Solutions (MPOS) Market which has been traditionally called Marketing Resource Management (MRM), Enterprise Marketing Management (EMM) and Marketing Operations Management (MOM). MPOS is a value chain of product suites that offer firms the ability to execute marketing functions inclu...

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This research analyzes the global enterprise content management (ECM) market. Frost & Sullivan defines ECM as an enterprise-wide solution in the digital media value chain where content is created, ingested and stored, managed, retrieved, rerendered, repurposed, shared and distributed in a controlled, highly collaborative, secure and user-friendly ...

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18 Jul 2007  |  Global

World Dynamic Publishing Markets

This research analyzes the global dynamic publishing market. Frost & Sullivan defines dynamic publishing as a value chain of software products that enable the creation, repurposing and publication, and delivery of content across a variety of medium. In this study Frost & Sullivan has evaluated the current state of the world dynamic publishing marke...

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14 May 2008  |  Global

World Video Server Markets

Video Servers can be defined as software and hardware solutions that enable storage and distribution of video. This study focuses on video servers in cable, telco and broadcast markets. Government mandates, on-demand and interactive services, special events such as sports and the triple play strategy adopted by service providers are going to drive ...

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The presentation management and assembly platforms market is broken into two sectors. Presentation assembly and management solutions provide users the ability to integrate a predefined database of assets within the presentation platform to create a seamless and nonlinear presentation. The lecture capture and broadcast solutions market provides user...

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19 May 2008  |  Global

World Video Nonlinear Editing Market

The nonlinear editing market has witnessed robust growth in each of the segments. The transition to high-definition (HD) video globally, emerging digital TV markets across various regions, booming film industry in Asia, and the growing avenues of Internet and mobile as alternatives to traditional video distribution models are the contributing facto...

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15 Sep 2008  |  Global

World Animation Software Markets

Frost & Sullivan defines the animation software market as software tools that provide users the ability to create computer generated output including simple and complex images and motion images for use in a variety of environments including video game development, film and broadcast, web design, corporate communications and training, and educatio...

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12 Jun 2008  |  Global

Dynamic Publishing Market Insight

Frost & Sullivan investigates the market for dynamic publishing, defining it as a value chain of software products that enable the creation, repurposing, and delivery of content across a variety of media in an on-the-fly fashion. Through the use of a dynamic publishing system, information stored in organizational databases can quickly be retrieved...

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Showing 61-70 of 145