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28 Sep 2018  |  North America

Every Publisher and Broadcaster Must Proactively Address the Challenges Posed by Bots

Media and Broadcast Companies are Witnessing Attacks by Bots and Need a Strategy to Address this Rapidly Growing Challenge

Bots are creating problem for all segments of the online world, including the media. Publishing and broadcast industries and companies have to ask themselves, what impact are bots having to their business and what is that costing content owners. Bot mitigation is one of those technologies that typically fall under the security heading of CDNs that...

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28 Sep 2018  |  North America

The Current Infrastructure Strategy to Support OTT Services is not Economically Sustainable

The Most Daunting Challenge Facing the Streaming Media Industry Currently – The Capacity Gap – Must be Urgently Addressed

There is a significant challenge facing the streaming video industry today. This problem will get more acute as time passes unless significant technological innovations can change the economics of how video is distributed. The challenge, which is the capacity gap, is that the continued improvement in the performance of streaming infrastructure is n...

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28 Sep 2018  |  North America

The Challenges with Ultra-Low Latency Delivery for Real-Time Applications

New vendors in the Market are Taking Products from the Private Networking Space and Using it to Solve Problems with the Public Internet

For the past 20 years, CDNs have dominated the content delivery space when it comes to delivering video on the Internet. Third-party CDNs focus on layers 4-7 in the OSI stack which includes things such as caching and TCP protocol optimization. For ultra-low latency applications, layers 4-7 do not help, which is why many CDNs are looking at other te...

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28 Sep 2018  |  North America

Hardware May Fix the OTT Infrastructure Challenge Rather Than Better Video Compression

Hardware Offload of Streaming Video Appears to be the Best Way to Address the Looming Capacity Gap

New offerings in the market by companies such as Hellastorm have the potential to change the way video is distributed. Their solution in particular takes the core functionality of an entire streaming video server and implemented it on a chip the company calls the “Stream Processing Unit”, which eliminates software layers from the data path. The...

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