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21 Jul 2016  |  Asia Pacific
The Market is Not Similar to What We Know 10 Years Ago
The purpose of this study is to show the global gaming hardware’s unit shipments and the global gaming hardware & software's revenue (per different segments) from 2011 to 2020, with forecast figures from 2016 to 2020. Worldwide gaming hardware’s shipments totalled 28.7 million at the end of 2015, a 10.4 percent decline from 2014. This number ex...
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02 Nov 2011  |  Asia Pacific
Frost & Sullivan 2011 India CXOs' Choice Program: Brand Preferences for Mobile and Entertainment Devices
Top Picks Revealed in Seven Product and Service Categories
This study primarily examines brands owned or used by Indian CXOs' in seven entertainment and mobile device categories. These include laptop/notebook Computers, smartphones, standard feature mobile phones, television Sets, direct-to-home (DTH) television service providers, home music systems, and mobile phone service providers. It also examines top...
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