The Market is Not Similar to What We Know 10 Years Ago
21-Jul-2016
Asia Pacific
Market Research
P91D-01-00-00-00
TE03624-AP-MR_18853
The purpose of this study is to show the global gaming hardware’s unit shipments and the global gaming hardware & software's revenue (per different segments) from 2011 to 2020, with forecast figures from 2016 to 2020. Worldwide gaming hardware’s shipments totalled 28.7 million at the end of 2015, a 10.4 percent decline from 2014. This number expects to reduce to 23.5 million at the end of 2020 with all regions and key markets registering a decrease in shipments. At the same time, worldwide gaming hardware & software’s revenue hit $52.3 billion at the end of 2015, a 12.8 percent increase from 2014. This number is expected to increase to $66.2 billion at the end of 2020 with greater demand across all regions and key markets for Toy-to-Life and smartphone supported games.
Market Definitions
Segments Covered
- Gaming Hardware Market
- Gaming Software Market
- Mobile Game Market
- Toy-to-Life Market
- Physical Trading Cards
- NFC Trading Cards
Geographic Regions Covered
- United States
- United Kingdom
- Japan
- Germany
- France
- Australia
- China
- Indonesia
- Taiwan
- Singapore
Global Gaming Market Forecaster
US Gaming Market Forecaster
Japan Gaming Market Forecaster
United Kingdom Gaming Market Forecaster
Germany Gaming Market Forecaster
France Gaming Market Forecaster
Australia Gaming Market Forecaster
China Gaming Market Forecaster
Indonesia Gaming Market Forecaster
Taiwan Gaming Market Forecaster
Singapore Gaming Market Forecaster
- 1. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Global, 2011-2020
- 2. Gaming Hardware Market: Revenue Forecast, Global, 2011-2020
- 3. Gaming Software Market: Revenue Forecast, Global, 2011-2020
- 4. Gaming Hardware & Software Market: Revenue Forecast, Global, 2011-2020
- 5. Gaming Hardware Market: Unit Shipment Forecast by Product Category, US, 2011-2020
- 6. Gaming Hardware Market: Revenue Forecast, US, 2011-2020
- 7. Gaming Software Market: Revenue Forecast, US, 2011-2020
- 8. Gaming Hardware & Software Market: Revenue Forecast, US, 2011-2020
- 9. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Japan, 2011-2020
- 10. Gaming Hardware Market: Revenue Forecast, Japan, 2011-2020
- 11. Gaming Software Market: Revenue Forecast, Japan, 2011-2020
- 12. Gaming Hardware & Software Market: Revenue Forecast, Japan, 2011-2020
- 13. Gaming Hardware Market: Unit Shipment Forecast by Product Category, United Kingdom, 2011-2020
- 14. Gaming Hardware Market: Revenue Forecast, United Kingdom, 2011-2020
- 15. Gaming Software Market: Revenue Forecast, United Kingdom, 2011-2020
- 16. Gaming Hardware & Software Market: Revenue Forecast, United Kingdom, 2011-2020
- 17. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Germany, 2011-2020
- 18. Gaming Hardware Market: Revenue Forecast, Germany, 2011-2020
- 19. Gaming Software Market: Revenue Forecast, Germany, 2011-2020
- 20. Gaming Hardware & Software Market: Revenue Forecast, Germany, 2011-2020
- 21. Gaming Hardware Market: Unit Shipment Forecast by Product Category, France, 2011-2020
- 22. Gaming Hardware Market: Revenue Forecast, France, 2011-2020
- 23. Gaming Software Market: Revenue Forecast, France, 2011-2020
- 24. Gaming Hardware & Software Market: Revenue Forecast, France, 2011-2020
- 25. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Australia, 2011-2020
- 26. Gaming Hardware Market: Revenue Forecast, Australia, 2011-2020
- 27. Gaming Software Market: Revenue Forecast, Australia, 2011-2020
- 28. Gaming Hardware & Software Market: Revenue Forecast, Australia, 2011-2020
- 29. Gaming Hardware Market: Unit Shipment Forecast by Product Category, China, 2011-2020
- 30. Gaming Hardware Market: Revenue Forecast, China, 2011-2020
- 31. Gaming Software Market: Revenue Forecast, China, 2011-2020
- 32. Gaming Hardware & Software Market: Revenue Forecast, China, 2011-2020
- 33. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Indonesia, 2011-2020
- 34. Gaming Hardware Market: Revenue Forecast, Indonesia, 2011-2020
- 35. Gaming Software Market: Revenue Forecast, Indonesia, 2011-2020
- 36. Gaming Hardware & Software Market: Revenue Forecast, Indonesia, 2011-2020
- 37. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Taiwan, 2011-2020
- 38. Gaming Hardware Market: Revenue Forecast, Taiwan, 2011-2020
- 39. Gaming Software Market: Revenue Forecast, Taiwan, 2011-2020
- 40. Gaming Hardware & Software Market: Revenue Forecast, Taiwan, 2011-2020
- 41. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Singapore, 2011-2020
- 42. Gaming Hardware Market: Revenue Forecast, Singapore, 2011-2020
- 43. Gaming Software Market: Revenue Forecast, Singapore, 2011-2020
- 44. Gaming Hardware & Software Market: Revenue Forecast, Singapore, 2011-2020
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| Deliverable Type | Market Research |
|---|---|
| No Index | No |
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| Table of Contents | | Description~ || Market Definitions~ || Segments Covered~ ||| Gaming Hardware Market~ ||| Gaming Software Market~ ||| Mobile Game Market~ ||| Toy-to-Life Market~ ||| Physical Trading Cards~ ||| NFC Trading Cards~ || Geographic Regions Covered~ ||| United States~ ||| United Kingdom~ ||| Japan~ ||| Germany~ ||| France~ ||| Australia~ ||| China~ ||| Indonesia~ ||| Taiwan~ ||| Singapore~ | Global Output~ || Global Gaming Market Forecaster~ | United States~ || US Gaming Market Forecaster~ | Japan~ || Japan Gaming Market Forecaster~ | United Kingdom~ || United Kingdom Gaming Market Forecaster~ | Germany~ || Germany Gaming Market Forecaster~ | France~ || France Gaming Market Forecaster~ | Australia~ || Australia Gaming Market Forecaster~ | China~ || China Gaming Market Forecaster~ | Indonesia~ || Indonesia Gaming Market Forecaster~ | Taiwan~ || Taiwan Gaming Market Forecaster~ | Singapore~ || Singapore Gaming Market Forecaster~ | Legal Disclaimer~ |
| List of Charts and Figures | 1. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Global, 2011-2020 ~ 2. Gaming Hardware Market: Revenue Forecast, Global, 2011-2020~ 3. Gaming Software Market: Revenue Forecast, Global, 2011-2020~ 4. Gaming Hardware & Software Market: Revenue Forecast, Global, 2011-2020~ 5. Gaming Hardware Market: Unit Shipment Forecast by Product Category, US, 2011-2020~ 6. Gaming Hardware Market: Revenue Forecast, US, 2011-2020~ 7. Gaming Software Market: Revenue Forecast, US, 2011-2020~ 8. Gaming Hardware & Software Market: Revenue Forecast, US, 2011-2020~ 9. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Japan, 2011-2020~ 10. Gaming Hardware Market: Revenue Forecast, Japan, 2011-2020~ 11. Gaming Software Market: Revenue Forecast, Japan, 2011-2020~ 12. Gaming Hardware & Software Market: Revenue Forecast, Japan, 2011-2020~ 13. Gaming Hardware Market: Unit Shipment Forecast by Product Category, United Kingdom, 2011-2020~ 14. Gaming Hardware Market: Revenue Forecast, United Kingdom, 2011-2020~ 15. Gaming Software Market: Revenue Forecast, United Kingdom, 2011-2020~ 16. Gaming Hardware & Software Market: Revenue Forecast, United Kingdom, 2011-2020~ 17. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Germany, 2011-2020~ 18. Gaming Hardware Market: Revenue Forecast, Germany, 2011-2020~ 19. Gaming Software Market: Revenue Forecast, Germany, 2011-2020~ 20. Gaming Hardware & Software Market: Revenue Forecast, Germany, 2011-2020~ 21. Gaming Hardware Market: Unit Shipment Forecast by Product Category, France, 2011-2020~ 22. Gaming Hardware Market: Revenue Forecast, France, 2011-2020 ~ 23. Gaming Software Market: Revenue Forecast, France, 2011-2020 ~ 24. Gaming Hardware & Software Market: Revenue Forecast, France, 2011-2020~ 25. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Australia, 2011-2020~ 26. Gaming Hardware Market: Revenue Forecast, Australia, 2011-2020~ 27. Gaming Software Market: Revenue Forecast, Australia, 2011-2020 ~ 28. Gaming Hardware & Software Market: Revenue Forecast, Australia, 2011-2020~ 29. Gaming Hardware Market: Unit Shipment Forecast by Product Category, China, 2011-2020~ 30. Gaming Hardware Market: Revenue Forecast, China, 2011-2020~ 31. Gaming Software Market: Revenue Forecast, China, 2011-2020~ 32. Gaming Hardware & Software Market: Revenue Forecast, China, 2011-2020~ 33. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Indonesia, 2011-2020~ 34. Gaming Hardware Market: Revenue Forecast, Indonesia, 2011-2020~ 35. Gaming Software Market: Revenue Forecast, Indonesia, 2011-2020~ 36. Gaming Hardware & Software Market: Revenue Forecast, Indonesia, 2011-2020~ 37. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Taiwan, 2011-2020~ 38. Gaming Hardware Market: Revenue Forecast, Taiwan, 2011-2020~ 39. Gaming Software Market: Revenue Forecast, Taiwan, 2011-2020~ 40. Gaming Hardware & Software Market: Revenue Forecast, Taiwan, 2011-2020~ 41. Gaming Hardware Market: Unit Shipment Forecast by Product Category, Singapore, 2011-2020~ 42. Gaming Hardware Market: Revenue Forecast, Singapore, 2011-2020~ 43. Gaming Software Market: Revenue Forecast, Singapore, 2011-2020~ 44. Gaming Hardware & Software Market: Revenue Forecast, Singapore, 2011-2020~ |
| Author | Cris Tran |
| Industries | Telecom |
| WIP Number | P91D-01-00-00-00 |
| Keyword 1 | global games report |
| Keyword 2 | Gaming Hardware |
| Keyword 3 | Gaming Tracker |
| Is Prebook | No |
Global Gaming Market Tracker—Mobile & Console Gaming Market Forecaster
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