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Global In-flight Entertainment Market Assessment

The Always Connected Aircraft is Changing its Market Dynamics

  • Research Code : M86F-01-00-00-00
  • SKU : AE00004-EU-MR_00004
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  • Release Date : 11-Jul-2013
  • Region : Europe
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This research covers the global In-Flight Entertainment market for commercial aviation from 2011 to 2020 and analyses the three main in-flight entertainment segments that are hardware, content and connectivity. Driving and restraining factors such as operating costs, technological advancements and regulations that have an impact on IFE spending and trends as well as other challenges for suppliers have also been analysed.

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