Growth Opportunities in the Communications Endpoints Market, Forecast to 2021

Growth Opportunities in the Communications Endpoints Market, Forecast to 2021

Actionable Strategies to Accelerate Growth in a Transforming Market

RELEASE DATE
01-Mar-2018
REGION
Global
Research Code: K225-01-00-00-00
SKU: TE03820-GL-MT_21627

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Description

The business communications endpoints market is in a state of constant flux. Before the revolution of computers and IP communications, TDM phones, DECT phones and faxes were the main types of communications devices used for communications and collaboration. Today, and after 20 years of accelerated technology innovation, a business worker can conduct his/her job anywhere and anytime using a wide array of hardware and software endpoints and interfaces.

Interaction is no longer limited to a desk or a handset, but can happen anytime, on the go, at home, on a plane or in a hotel room by simply dialing in, clicking, touching, dragging, or connecting via a smartphone, tablet, PC or any type of IP communications device.

Software communications and collaboration usage has also gone through the roof. Besides email and instant messaging services that became mainstream in the late nineties/early 2000s and are still used by the vast majority of businesses around the world to communicate and collaborate, different types of software-based chat, audio, web, and video communications and collaborations clients, applications, and services have invaded the enterprise setting. Today, it is becoming harder and harder to identify a business worker who did not engage in any type of audio, web, or video conversation via a software-based communications and collaboration endpoint.

As Generation Y workers continue to penetrate the workplace and newer types of communications and collaboration technologies continue to emerge , desktop phones and other types of hard endpoints are becoming less popular. This is not to say that desktop phones will disappear anytime soon, but their popularity has been noticeably fading. As for email platforms, while different new software communications and collaboration services and applications have been emerging for desktop PCs, mobile devices and tablets, email services will continue to be the main form of digital communications among the vast majority of business users around the world, at least within the coming decade.

This study provides an in-depth analysis of the global communications endpoints market. As part of this analysis, Frost & Sullivan has identified market drivers, restraints, market forecasts and competitive trends within the global business headset market. Frost & Sullivan has also identified 16 growth opportunities for communications endpoints vendors worldwide. These opportunities span vision, strategy, products, services, business models, marketing, partnerships, sales, and support initiatives. Using the data and analysis in this study vendors and resellers can develop sustainable growth strategies and improve their market positioning.

This research service analyzes the global communications endpoints market. Hard communications endpoints covered include TDM phones (analog and digital); IP desktop phones (proprietary and SIP); tabletop conference phones (TDM/IP/USB/Bluetooth); DECT phones (TDM and IP); VoWLAN/Wi-Fi phones; video conferencing endpoints (room systems and executive desktop systems), conference room USB cams; professional headsets; commercial microphones; smartphones, and tablets.

Soft communications endpoints covered in the study include telephony-centric UCC clients; web and video conferencing services; and messaging-centric team collab solutions.

The study currently does not cover hard endpoints such as head mounted displays (HMDs); wearable devices (e.g., smart watches, trackers, intelligent badges); and installed audio conferencing systems.

The study does not include services and interfaces such as FMC extensions, email clients; instant messaging clients; Communications Platform as a Service (CPaaS) services (e.g., Twilio) and consumer-centric applications (e.g., Facebook, consumer Skype, WhatsApp, etc.)

RESEARCH: INFOGRAPHIC

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Table of Contents

Purpose of this Experiential Study

5 Step Process to Transformational Growth

Communications Endpoints Landscape

Strategic Imperatives for Communications Endpoints Vendors

Scope and Market Definitions

Scope and Market Definitions (continued)

Scope and Market Definitions (continued)

Scope and Market Definitions (continued)

Scope and Market Definitions (continued)

Scope and Market Definitions (continued)

State of the Market

State of the Market (continued)

State of the Market (continued)

State of the Market (continued)

Market Drivers

Market Drivers (continued)

Market Restraints

Market Restraints (continued)

Unit Shipment and Revenue Forecast—Desktop Phone Market

Unit Shipment and Revenue Forecast—Desktop Phone Market (continued)

Unit Shipment and Revenue Forecast—Desktop Phone Market (continued)

Unit Shipment and Revenue Forecast—Indoor Mobility Phone Market

Unit Shipment and Revenue Forecast—Tabletop Audio Conference Phone Market

Unit Shipment and Revenue Forecast—Video Conferencing Endpoints Market

Unit Shipment and Revenue Forecast—Meeting Room Communications Peripherals and Components Market

Unit Shipment and Revenue Forecast—Professional Headset Market

Unit Shipment and Revenue Forecast—Smartphone Market

Unit Shipment and Revenue Forecast—Tablet Market

Seat License Shipment Forecast—Soft Communications and Collaboration Endpoints Market

Seat License Shipment Forecast—Telephony-centric UCC Clients Market

Daily Active Users Forecast—Messaging-centric/Team Collaboration Market

Macro to Micro Visioning

Top Predictions for the Communications Endpoints Market

Levers for Growth

Vision and Strategy—Opportunity 1: If It’s a Hard IP Endpoint, Make it SIP

Vision and Strategy—Opportunity 2: Evolve IP Desktop Phones into Multimedia Devices

Vision and Strategy—Opportunity 3: Add Microsoft-qualified Hard Endpoint Options

Vision and Strategy—Opportunity 4: Target Various Vertical Industries with Indoor Mobility Phones

Vision and Strategy—Opportunity 5: Introduce Cost-Effective Conference Endpoints

Vision and Strategy—Opportunity 6: Recognize UCC-enabled Headsets As Crucial Tools for Software Communications and Collaboration

Vision and Strategy—Opportunity 7: Implement Product or Device as a Service for your Communications Endpoints

Vision and Strategy—Opportunity 8: Enrich Your Endpoint Offerings with Data Analytics

Vision and Strategy—Opportunity 9: Explore Opportunities in the Wearables Market

Vision and Strategy—Opportunity 10: Enhance Your Endpoints with Artificial Intelligence

Vision and Strategy—Opportunity 11: Develop Next-Generation All-in-One Software Communications and Collaboration Endpoints

Vision and Strategy—Opportunity 12: Differentiate with Application Integration and Open APIs

Vision and Strategy—Opportunity 13: Learn from Market Disruptors

Brand and Demand—Opportunity 14: Keep Millennials in Mind When Developing New Endpoints

Brand and Demand—Opportunity 15: Educate the Market About the Various Types of Endpoints

Brand and Demand—Opportunity 16: Evolve Your Channel Structure

Brand and Demand—Opportunity 17: Invest Time and Resources into Social Media Marketing

Total Growth Opportunity Matrix 1-17: Vision and Strategy

Total Growth Opportunity Matrix 1-17: Vision and Strategy (continued)

Total Growth Opportunity Matrix 1-17: Vision and Strategy (continued)

Total Growth Opportunities Matrix Chart

Growth Strategies for Your Company

Prioritized Opportunities through Implementation

Legal Disclaimer

List of Exhibits

List of Exhibits (continued)

Related Research
The business communications endpoints market is in a state of constant flux. Before the revolution of computers and IP communications, TDM phones, DECT phones and faxes were the main types of communications devices used for communications and collaboration. Today, and after 20 years of accelerated technology innovation, a business worker can conduct his/her job anywhere and anytime using a wide array of hardware and software endpoints and interfaces. Interaction is no longer limited to a desk or a handset, but can happen anytime, on the go, at home, on a plane or in a hotel room by simply dialing in, clicking, touching, dragging, or connecting via a smartphone, tablet, PC or any type of IP communications device. Software communications and collaboration usage has also gone through the roof. Besides email and instant messaging services that became mainstream in the late nineties/early 2000s and are still used by the vast majority of businesses around the world to communicate and collaborate, different types of software-based chat, audio, web, and video communications and collaborations clients, applications, and services have invaded the enterprise setting. Today, it is becoming harder and harder to identify a business worker who did not engage in any type of audio, web, or video conversation via a software-based communications and collaboration endpoint. As Generation Y workers continue to penetrate the workplace and newer types of communications and collaboration technologies continue to emerge , desktop phones and other types of hard endpoints are becoming less popular. This is not to say that desktop phones will disappear anytime soon, but their popularity has been noticeably fading. As for email platforms, while different new software communications and collaboration services and applications have been emerging for desktop PCs, mobile devices and tablets, email services will continue to be the main form of digital communications among the vast majority of
More Information
No Index No
Podcast No
Author Alaa Saayed
Industries Telecom
WIP Number K225-01-00-00-00
Is Prebook No
GPS Codes 9610,9656,9705-C1