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21 Dec 2022  |  North America  |  Customer Research
Evaluating Perceptions and the Use of Immersive Technologies and the Metaverse
Highlights from the 2022 Frost & Sullivan Global IT Decision Makers Survey
Frost & Sullivan conducts an annual survey of IT and business decision-makers regarding their views of different technologies, such as the internet of things, artificial intelligence, and the cloud. Frost & Sullivan’s 2022 IT Decision Makers Survey included a new section to understand the perception and use of immersive technologies and the metav...
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19 Dec 2022  |  Global  |  Market Outlook
Top 10 for 2023: Growth Opportunities for the Digital Content Industry
The increase in global internet users, internet traffic, active social media users, and unique mobile phone users has driven digital content growth. In 2022, the industry saw more than 150 million new global internet users, a spike of more than 25% in internet bandwidth, 200+ million new active social media users, and 90+ million unique mobile phon...
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15 Dec 2022  |  North America  |  Market Research
The Impact of the Metaverse on Digital Advertising
The Metaverse is Reshaping Marketing Strategies and Offering Brands Revolutionary Ways to Engage with their Audiences
The metaverse as a concept can be complex to understand. Frost & Sullivan categorizes the metaverse as an interconnected network of persistent 3D worlds and simulations where end users, represented by virtual avatars, are enabled with a sense of social presence and spatial awareness and participate in an extensive virtual economy. This study dis...
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06 Oct 2022  |  North America  |  Frost Radar
Frost Radar™: Computer Vision—2022
A Benchmarking System to Spark Companies to Action—Innovation that Fuels New Deal Flow and Growth Pipelines
Frost & Sullivan’s global team of analysts and consultants research a wide range of industries. Primary and secondary analysis spans the entire value chain, identifying organizations that consistently develop new growth strategies based on a visionary understanding of the future and a proven ability to effectively address emerging challenges and ...
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25 Mar 2022  |  North America  |  Market Research
Customer Perspectives on QoE (Quality of Experience) for Streaming Video
QoE Has Become a Key Competitive Differentiator for Streaming Companies
The primary goals of this research are to highlight how important video quality is to broadcasters, publishers, and OTT platforms with regards to their monetization strategy. It also showcases how QoE (quality of experience) can have a positive or negative impact to their business and how easily it can be measured. With video delivery having imp...
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14 May 2021  |  Global  |  Market Research
The COVID-19 Pandemic has Compelled a Shift to Cloud-based Video Workflows for Remote Production and Distribution
The Media and Entertainment (M&E) Video Transcoding Market is Seeing More Opportunity for Virtual Solutions
This Frost & Sullivan study analyzes the global media and entertainment (M&E) video transcoding market (the base year is 2020). Video transcoders are used to convert content from a single input source to a wide array of output formats, definitions, resolutions, and file or live formats. This enables video to be delivered to diverse networked and ha...
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03 Mar 2021  |  Global  |  Market Research
Low-Latency Video Delivery Needs and Growth Opportunities
Survey Respondents Consider Cost and Scaling Networks to be the Biggest Implementation Challenges
Since 2019, low and ultra-low latency video delivery for live streaming has been a hot topic among vendors in the content delivery network (CDN) market. Frost & Sullivan has seen a disconnect between what CDNs are selling and what customers want to deploy, which is the point of this survey sent via email to industry professionals across the media, ...
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31 Dec 2014  |  Global  |  Market Research
Analysis of the Global Learning Management Systems Market
Traditional Dichotomy Between Walled Garden and Open-source Products Gives Way to Middle Ground of Configurable Solutions
This research service covers learning management systems, which are used to enhance the educational experience using state-of-the-art digital media technology. The market is analyzed in academic and corporate segments. Evaluation of the market includes revenue forecasts and demand for the solutions over the period spanning 2013 through 2018, with 2...
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15 Dec 2014  |  Global  |  Market Research
The Global Watermarking and Fingerprinting Markets
Tumult Gives Way to Steady Growth Driven by Growing Monetization and Piracy Tracking Applications
This insight provides an overview of the global digital media watermarking and fingerprinting markets. Watermarking aims to control and monitor piracy by securely and invisibly embedding identifiable information into audio and/or video content. Fingerprinting enables content identification and facilitates content indexing for a variety of automatio...
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12 Dec 2014  |  Global  |  Market Research
Global Non-Linear Editing Market
Growth Spurt in Independent Professionals Segment Will Continue to Propel the Market
Non-linear editing (NLE) is a fairly mature market globally. The democratization of video, the proliferation of video-enabled consumer devices, higher-resolution cameras, and the increasing affordability of NLE solutions have resulted in a new wave of market growth. This research service analyzes the NLE market with a focus on the broadcast, post-p...
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