Entertainment and Media

The pervasiveness of media in business is a reality today, redefining the way organizations interact and engage with customers in a way not imagined in the previous decade. Business are gaining the ability to enable cross-platform repurposing and monetization of digital content, creating an extended economy based on television, video, advertising, publishing, mobile and the Internet. Innovation in technologies and system integrator partnerships is crucial to expand growth potential globally.

Frost & Sullivan’s Digital Transformation research and consulting programs look at the advent of newer technologies and their impact on organizations, disrupting old processes and enabling a new horizon of opportunities for companies to turn around old, fragmented business segments into a transformed consumer-centric service approach. Our digital media coverage spans all products and services in the content value chain-- from content acquisition to processing, management, delivery, protection, monitoring, analytics and customer experience.

We work closely with the world’s largest media networks, publishers, agencies, service operators, as well as technology providers and start-ups to help them find their footing in this sea of change. Tailored, customized solutions provide clients with the best strategies for growth, supported by the right key data points researched to meet the client’s needs and the specific engagement. Our research spans broadly across the sector and provides deep insights into specific markets in the most significant areas of IT and the digital media industry.

  1. 28 Sep 2018  |  North America  |  Market Research

    Hardware May Fix the OTT Infrastructure Challenge Rather Than Better Video Compression

    Hardware Offload of Streaming Video Appears to be the Best Way to Address the Looming Capacity Gap

    New offerings in the market by companies such as Hellastorm have the potential to change the way video is distributed. Their solution in particular takes the core functionality of an entire streaming video server and implemented it on a chip the company calls the “Stream Processing Unit”, which eliminates software layers from the data path. The...

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  2. 28 Sep 2018  |  North America  |  Market Research

    The Challenges with Ultra-Low Latency Delivery for Real-Time Applications

    New vendors in the Market are Taking Products from the Private Networking Space and Using it to Solve Problems with the Public Internet

    For the past 20 years, CDNs have dominated the content delivery space when it comes to delivering video on the Internet. Third-party CDNs focus on layers 4-7 in the OSI stack which includes things such as caching and TCP protocol optimization. For ultra-low latency applications, layers 4-7 do not help, which is why many CDNs are looking at other te...

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  3. 28 Sep 2018  |  North America  |  Market Research

    The Current Infrastructure Strategy to Support OTT Services is not Economically Sustainable

    The Most Daunting Challenge Facing the Streaming Media Industry Currently – The Capacity Gap – Must be Urgently Addressed

    There is a significant challenge facing the streaming video industry today. This problem will get more acute as time passes unless significant technological innovations can change the economics of how video is distributed. The challenge, which is the capacity gap, is that the continued improvement in the performance of streaming infrastructure is n...

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  4. 28 Sep 2018  |  North America  |  Market Research

    Every Publisher and Broadcaster Must Proactively Address the Challenges Posed by Bots

    Media and Broadcast Companies are Witnessing Attacks by Bots and Need a Strategy to Address this Rapidly Growing Challenge

    Bots are creating problem for all segments of the online world, including the media. Publishing and broadcast industries and companies have to ask themselves, what impact are bots having to their business and what is that costing content owners. Bot mitigation is one of those technologies that typically fall under the security heading of CDNs that...

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  5. 18 Sep 2018  |  North America  |  Market Research

    Global Routers, Switchers, and Master Controls Market, Forecast to 2023

    Market Consolidation and Convergence of Product Offerings Drive Market Growth

    This study on the routers, switchers, and master controls market covers software and hardware point solutions as well as comprehensive, large-scale value based applications that support the video production and broadcasting needs of consumers. The global market generated $656.6 million in 2017, and is expected to grow at a compound annual growth ra...

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  6. 07 Jun 2018  |  North America  |  Market Research

    Global Media and Entertainment Video Transcoders Market, Forecast to 2024

    Transitioning to the Cloud from Hardware to Software, Prepping for 4K and HDR, and the Rise of APAC will Affect Future Market Revenue

    This study is an update to the global media and entertainment (M&E) video transcoders research with a base year of 2017. Video transcoders are used to convert content from a single input to a broad array of output formats, definitions, resolutions, and file or live formats. This enables video to be delivered to diverse networked and handheld device...

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  7. 09 Apr 2018  |  North America  |  Market Research

    Global Pay TV Encoders Market, Forecast to 2024

    Greenfield Deployments in Asia-Pacific Offset the Slump in Mature Media Markets

    The Pay TV encoders market covers all applications of video encoders related to Pay TV services. Frost & Sullivan analyzes this market in 3 segments: cable, Internet Protocol television (IPTV), and satellite. The Pay TV industry is undergoing a transformation on multiple fronts. Expansion into over-the-top (OTT) services, consolidation among custom...

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  8. 07 Mar 2018  |  North America  |  Strategic Forecasting

    North American Video Market: Service Providers finally Embrace Reality

    This study focuses on the cable, IPTV, and satellite video market, consumers’ perceptions of this conventional video market, as well as over-the-top video. OTT video service providers are gaining traction in a market already dominated by cable, telco, and satellite; because OTT delivers services everywhere consumers go, at any time, and more im...

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  9. 27 Feb 2018  |  North America  |  Market Research

    Global Video Servers Market, Forecast to 2023

    Media Industry Upgrades from HD to 4K/HDR and SDI to IP Will Drive Growth in a Mature Market

    The media and entertainment industry has witnessed two waves of transitions that have profoundly impacted and shaped its evolution in recent decades – the shift from analog to digital and the move from SD to HD content. Both transitions were highly consequential to vendors in this space due to the billions of dollars spent globally over the trans...

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  10. 22 Feb 2018  |  North America  |  Market Research

    Global Video Game Systems Market, Forecast to 2023

    Platform Differentiation, New Marketing Opportunities, and Innovative Technologies Still Abound in a Mature Market

    Video game systems consist of two sub-categories, consoles and handheld devices. A video game console is a preconfigured, ready-to-play, interactive appliance whose primary purpose when connected to a television is video gaming. Examples include Sony’s PlayStation 4 and Microsoft’s Xbox One. A video game handheld is a self-contained unit with t...

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