Entertainment and Media Market Research Reports
The global Entertainment and Media industry is navigating a period of rapid change. The rise of streaming platforms, digital content distribution, and immersive media technologies are driving significant shifts in the market. To stay at the forefront and capitalize on new opportunities, businesses need access to the latest market research and insights.
Frost & Sullivan delivers comprehensive market research reports for the Entertainment and Media sector, featuring detailed market forecasts, industry trend analyses, competitive benchmarks, and future growth opportunity assessments. Our reports are meticulously prepared by leading industry analysts, using a robust methodology that combines both primary and secondary data sources....
Key Topics Covered:
3D Design & Animation:
- Software Market: 3D modeling software market, Animation software industry trends, 3D design tools growth 2024, Animation software innovation, 3D modeling software forecast
- Gaming Audio: Gaming headset market trends, Video gaming audio gear, Gaming headset industry forecast, Innovation in gaming headsets, Video gaming headset growth 2024
Digital Content Services:
- Market Trends: Digital content services trends, Content services market growth, Innovation in digital content, Digital content opportunities 2024, Content services industry forecast
- Strategy: Digital content strategy trends, Content services strategic growth, Innovation in digital content strategy, Strategic imperatives content 2024, Digital content services analysis
Virtual Reality & Extended Reality (XR):
- Medical Applications: Medical VR training solutions, VR in medical education, Medical VR industry trends, Healthcare VR growth forecast, Innovation in medical VR
- Hardware:
- Personal Use: Extended reality hardware market, XR devices industry trends, Personal XR hardware growth, Innovation in XR technology, XR hardware market forecast 2023
- Commercial Use: Commercial XR hardware market, Extended reality devices trends, Innovation in commercial XR, XR hardware market growth 2023, Commercial XR solutions forecast
Metaverse:
- Market Analysis: Immersive tech market trends, Metaverse adoption and use, VR and AR market growth, Metaverse industry analysis, Immersive technology innovation
- Government Applications: Metaverse government opportunities, Government use of metaverse, Innovation in public sector metaverse, Metaverse growth for governments, Metaverse applications in government
Digital Advertising & Marketing:
- Demand-Side Platforms (DSPs): Demand-side platforms market, DSP industry trends 2023, Digital advertising DSP growth, Innovation in demand-side platforms, DSP market forecast 2023
Content Delivery Networks (CDNs):
- Industry Trends: CDN industry trends, Content delivery network growth, CDN market forecast, Innovation in CDN technology, CDN industry evolution
Digital Signage:
- Market & Solutions: Digital signage market trends, Signage solutions industry growth, Innovation in digital signage, Digital signage market forecast, Signage technology trends 2023
Content Security:
- Digital Media Security: Digital media security market, Anti-piracy solutions growth, Content security industry trends, Innovation in media security, Anti-piracy services forecast
Enterprise Video Platforms:
- Market & Technology: Enterprise video platform trends, Video platforms market growth, Innovation in enterprise video, Video platform industry forecast, Enterprise video solutions 2023
Account-Based Marketing (ABM):
- Market & Technology: ABM platform market trends, Account-based marketing growth, ABM platforms industry forecast, Innovation in ABM technology, ABM solutions market 2024
For further information on Frost & Sullivan’s research or to speak to one of our team of growth experts about your company’s future growth needs please contact us.
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21 Dec 2022  |  North America  |  Customer Research
Evaluating Perceptions and the Use of Immersive Technologies and the Metaverse
Highlights from the 2022 Frost & Sullivan Global IT Decision Makers Survey
Frost & Sullivan conducts an annual survey of IT and business decision-makers regarding their views of different technologies, such as the internet of things, artificial intelligence, and the cloud. Frost & Sullivan’s 2022 IT Decision Makers Survey included a new section to understand the perception and use of immersive technologies and the metav...
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19 Dec 2022  |  Global  |  Market Outlook
Top 10 for 2023: Growth Opportunities for the Digital Content Industry
The increase in global internet users, internet traffic, active social media users, and unique mobile phone users has driven digital content growth. In 2022, the industry saw more than 150 million new global internet users, a spike of more than 25% in internet bandwidth, 200+ million new active social media users, and 90+ million unique mobile phon...
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15 Dec 2022  |  North America  |  Market Research
The Impact of the Metaverse on Digital Advertising
The Metaverse is Reshaping Marketing Strategies and Offering Brands Revolutionary Ways to Engage with their Audiences
The metaverse as a concept can be complex to understand. Frost & Sullivan categorizes the metaverse as an interconnected network of persistent 3D worlds and simulations where end users, represented by virtual avatars, are enabled with a sense of social presence and spatial awareness and participate in an extensive virtual economy. This study dis...
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06 Oct 2022  |  North America  |  Frost Radar
Frost Radar™: Computer Vision—2022
A Benchmarking System to Spark Companies to Action—Innovation that Fuels New Deal Flow and Growth Pipelines
Frost & Sullivan’s global team of analysts and consultants research a wide range of industries. Primary and secondary analysis spans the entire value chain, identifying organizations that consistently develop new growth strategies based on a visionary understanding of the future and a proven ability to effectively address emerging challenges and ...
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25 Mar 2022  |  North America  |  Market Research
Customer Perspectives on QoE (Quality of Experience) for Streaming Video
QoE Has Become a Key Competitive Differentiator for Streaming Companies
The primary goals of this research are to highlight how important video quality is to broadcasters, publishers, and OTT platforms with regards to their monetization strategy. It also showcases how QoE (quality of experience) can have a positive or negative impact to their business and how easily it can be measured. With video delivery having imp...
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31 Dec 2018  |  North America  |  Market Research
Global Online Video Advertising Market, Forecast to 2023
Mobile Video Ads are the Primary Growth Engine; Dynamic Ad Insertion is the Future
Online video advertising spend continues to grow rapidly as it is positioned as the ideal medium for advertisers and brand marketers, combining the power and engagement of TV ads with the targeting, tracking, and interactivity of online advertising. Changing audience media consumption habits have prompted media and content owners to increasingly sh...
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24 Dec 2018  |  North America  |  Market Research
OTT Services in Africa Threaten to Derail Broadband Investments by Taxing Local ISPs
Africa's ISPs are being Squeezed by Consumers Who Demand Lower Broadband Pricing While Comsuming More Video at Higher Quality
Local ISPs in Africa can’t keep the pipes open without OTT content giants contributing pro-rata to the finances needed for the network upgrades that are required to deliver their content at the quality they expect. ISPs expect the free ride to come to an end for such OTT giants, especially in markets like Africa where broadband infrastructure is ...
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24 Dec 2018  |  North America  |  Market Research
Edge Computing Helps Scale Low-latency Live Streaming Despite Challenges
Live Streaming has some Inherent Challenges that Impact Infrastructure Requirements Differently than Traditional VOD Delivery
There is plenty of market interest in how edge computing can be used to deliver next generation OTT viewing experiences with low latency. Traditional HTTP streaming formats such as HLS and MPEG-DASH have gained wide acceptance, making it relatively easy to reach viewers on almost any viewing device at global scale. However, these formats have signi...
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24 Dec 2018  |  North America  |  Market Research
Edge Technologies Can Help Video Infrastructure That is Not Ready For 5G
Any Solution to the OTT Capacity Gap Will, First and Foremost, Need to Address the Needs of the Global Wireless Streaming Consumer
One of the challenges facing the market today is the OTT capacity gap – the looming challenge of delivering streaming video to consumers when the performance improvements of current streaming video technology are fading as market demand for delivery capacity is skyrocketing. Promising new hardware technologies such as 5G and SPUs can be configure...
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24 Dec 2018  |  North America  |  Market Research
More Graphics Required in Live Video Streams to Enhance User Experience
Data-driven Animations have always been too Costly and Complex to do Well in a Live Broadcast Environment
Live OTT productions demand distinct graphic production tools, not systems that were created for broadcast. Despite the continual advancements in streaming video quality, comparatively little has changed in the web video production space – at least in terms of overlay graphics. OTT viewers either get the same graphics as the television feed (whic...
$1,500.00